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Divine Adventures Project

Divine Adventures Project

Posted by By TheSmertKing77 April 2, 2024Posted inPersonal ProjectsNo Comments
After making The Demons Gambit, I wanted to try another combat style, turn base. Everything I have done before has always been real time combat. So now I wanted to…
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The Demons Gambit Project

The Demons Gambit Project

Posted by By TheSmertKing77 May 25, 2023Posted inPersonal ProjectsNo Comments
Alright, it's here, after working on Losekai I had another idea that I wanted to create. I decided to take a step back from certain game mechanics and focus more…
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Losekai Project

Losekai Project

Posted by By TheSmertKing77 May 24, 2023Posted inPersonal ProjectsNo Comments
Hello and welcome to my Losekai Project. I created this project so that I can combine all of my knowledge of my past projects into one. The main aspect that…
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Tournamental Golf Iron Tool Feature Extravaganza

Tournamental Golf Iron Tool Feature Extravaganza

Posted by By TheSmertKing77 December 15, 2021Posted inSchool ProjectsNo Comments
ใ‚ˆใ†ใ“ใ๏ผ This month I was tasked with creating a feature for a tile based golf game. I'm not gonna lie here, at first I did not know how to do…
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Level Design II: Spooky Level Thing

Level Design II: Spooky Level Thing

Posted by By TheSmertKing77 December 10, 2021Posted inSchool ProjectsNo Comments
For this class, I was assigned to make a new feature for the game, and create a level around that feature. I had a somewhat difficult time deciding on what…
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My First Actual Level

My First Actual Level

Posted by By TheSmertKing77 August 25, 2021Posted inSchool ProjectsNo Comments
After the previous blockmesh design, I joined a group for my school project where we combined our levels and actually added 3D models and textures. This bit was difficult as…
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First Blockmesh Level

First Blockmesh Level

Posted by By TheSmertKing77 August 25, 2021Posted inSchool ProjectsNo Comments
This is the first blockmesh level that I have ever created. It was a one month assignment for my class. Below I will show you the reference images I used…
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